Planet Plink

Terms

Terms of use

Last updated 13 September 2026. Review status.

The short versionOne minute

The whole deal.

  • The game is free.You never have to pay to finish it.
  • Stardust is part of the game, not money.You cannot cash it out, give it away or sell it.
  • Two things in the shop are random.The Mystery Box and One Crank. The odds are published before you buy.
  • Refunds go through Apple or Google.They hold the money.
  • Play fair.No cheating the leaderboards.
  • Your name is made up by the game.So is your crew's.
  • The Humlets and the game are ours.You get to play, not resell.
  • In the EU and the UK you have 14 days to change your mind.With one exception, in section 8.

The termsSections 1 to 15

The terms in full.

1. Who these terms are with

These terms are between you and [Company Legal Name], [Address] ("we", "us"). They cover Planet Plink on iPhone, iPad and Android.

By playing, you accept them. If you do not, please do not play.

2. Who can play

Anyone. The game is made for all ages.

If you are too young to agree to a contract on your own (18 in most countries), a parent or guardian agrees for you. The store account that installed the game belongs to someone, and the store's family controls decide what a child can buy.

Purchases and children. Every purchase goes through Apple's or Google's payment sheet. That is where the family controls are: Ask to Buy, purchase approval, spending limits, and turning purchases off. The game has no purchases switch of its own. If a child spent money you did not mean them to, ask the store first (they hold the payment and can refund it), then tell us.

3. Your licence to play

We give you a personal, non-exclusive, non-transferable, revocable licence to install and play Planet Plink for your own fun, on devices you control.

You may not sell, rent or redistribute the game or any part of it; take it apart to build a competing product; lift the art or sounds; use a bot or a modified app; or get around any security or rate limit.

You may record it, stream it, make videos about it, earn money from those videos, and post your score anywhere. For brand assets, see the press kit.

4. Your name and your crew's name

There is nothing to type in Planet Plink. Your name is made from word lists: two words and two digits. Crew names are made the same way.

You can make a new name in Settings as often as you like, and undo it. If a name comes out offensive, tell us at planetplink@modernerabrands.com and we will take the word out. That is our bug, not your fault. We may change a name if we remove a word.

5. Stardust and other things in the game

Stardust is the game's currency. You spend it on power-ups and their upgrades, the Garden, continues and extra Daily Drop tries, and cranks of the Humlet Machine. None of it is money and none of it is property.

  • Stardust has no money value. It is a number in your save.
  • You cannot cash it out. No Stardust, Humlet, award, box, crank or purchase ever turns into money, and we will never add a way.
  • You cannot transfer it. Everything stays in your save on your device. There is no trading, no gifting, no marketplace.
  • You cannot sell it. There is no account to sell, so a buyer gets nothing.
  • It is licensed, not owned. What you get is a licence to use a game feature while we run the game.
  • We can change the numbers. Prices, rewards and earn rates are game balance. We will not lower what play earns to push you toward buying.

6. Stardust you win and Stardust you buy

The Humlet Machine hands out Humlets. A crank costs Stardust you won by playing. Stardust that came from money will not crank it, and that includes Stardust from a Mystery Box you paid for and from a Star Jar you paid to open. Bought Stardust spends on everything else.

Other ways to crank:

  • Free cranks sometimes come from the free gift, every four hours.
  • One Crank can be bought in the shop (section 7).

The Machine never gives you a Humlet you already have. When you have all 120, it is finished.

7. Buying things

Payment is taken by Apple on iPhone and iPad and Google on Android. They are the seller of record, handle tax, and send the receipt. We never see your card.

Most items show exactly what you get before you buy. Two are random, and each one publishes its odds before you pay:

  • Mystery Box. Stardust, power-ups or something for the Cubby. Every box pays something. The odds are on its card in the shop: 150 Stardust (30%), 400 Stardust (22%), Something new for the Cubby (15%), 2 power-ups (18%), 900 Stardust (9%), 5 power-ups (4.5%), 3,000 Stardust and 3 power-ups (1.5%). One free box is also ready every 8 hours. Stardust from a free box counts as won by playing; from a paid box, it counts as bought.
  • One Crank. One crank of the Humlet Machine, which gives one random Humlet you do not have yet. The odds are on the Machine screen: Common 60%, Rare 26%, Epic 11%, Cosmic 3%. When a rarity is used up, its share moves to the others.

Nothing random you buy can be traded, sold or turned into money.

Stardust, power-ups, Mystery Boxes, One Crank and a Star Jar are delivered once and cannot be restored. What lasts (No Ads, looks, the Starter Pack's trail, and a Star Pass with time left) comes back with Restore purchases, in the shop and in Settings, on any device signed in to the same store account.

A Star Pass is always on sale. While it runs, the Garden holds a full 24 hours. It lasts 30 days from when you buy it, does not renew, and never charges you again. Buying another adds 30 days.

8. Refunds and changing your mind

Refunds go through the store. The money never reaches us in a form we can send back. Ask Apple or Google; each has its own process and each decides. If a store refunds No Ads or a Star Pass, we switch it off. A refund never takes away Stardust you won by playing or Humlets you have found.

Except as the law requires, purchases are final. The exceptions:

In the European Union, the European Economic Area and the United Kingdom, you can withdraw from a digital purchase within 14 days without giving a reason, until it is delivered. When you agree on the store's payment sheet to get it straight away and accept that you lose the right, the right ends once it is delivered. So a delivered Stardust pack, Mystery Box or crank is not returnable. Anything not yet delivered keeps the full 14 days. Ask the store, and copy planetplink@modernerabrands.com so we can help.

Nothing here takes away your rights as a consumer, including a remedy if something is faulty or not as described.

9. Play fair

In the Daily Drop and in duels, Humlet traits are switched off, so the Humlet you own cannot change your score there.

Please do not: post a score you did not play; change the game files or use a modified app; use a bot; use extra devices or reinstalls to farm rewards, referrals or crew credit; or use a bug instead of telling us.

If a score looks impossible we may remove it. If a player id keeps doing it we may stop taking its scores. We never take away your collection, progress or purchases over a leaderboard problem.

Found a bug that lets you cheat? Tell us at planetplink@modernerabrands.com.

10. The game will change

We update Planet Plink. Levels, planets, characters, balance, prices and odds can change. We may add features, remove ones that do not work, and run limited-time events. If the odds of a random item change, the new odds are published before anyone can buy it.

We may stop running the online parts (leaderboards, crews, leagues, duels, the live numbers). If we plan to, we will say so in the game first, and the rest (Endless, Journey, the Garden, the Cubby, your collection) keeps working offline, because it already does.

11. Ending it

You can stop any time by deleting the app. Nothing to cancel.

We can stop your access to the online parts if you break section 3 or section 9, or if the law requires it. With no accounts, that means we stop taking submissions from a player id. The game itself keeps working.

If you think we got it wrong, email us and we will look again.

12. What we promise, and what we do not

We build this carefully and test it. We do not promise it is free of bugs, never loses a run, is always online, or works on every device.

The warranty disclaimer and the limit of liability are still being drafted (see the note at the bottom). Two things are settled: nothing will exclude liability for death or personal injury caused by negligence, or for fraud, and nothing will remove your statutory quality and description rights.

13. Apple and Google

The store's own terms also apply, and where they give you more, theirs win.

Apple requires us to say these things, and they are true: these terms are between you and us, not Apple; Apple has no duty to support the game; if the app fails a warranty you may tell Apple, and Apple will refund the price if you paid one, and has no other warranty duty; Apple is not responsible for any claim about the app; Apple is a third-party beneficiary of these terms and may enforce them.

14. Law and disputes

We have not chosen a governing law or a forum yet. Nothing in these terms limits your statutory rights, wherever you live. If you have a problem, you can reach a person at planetplink@modernerabrands.com, and we would much rather sort it out that way. When this section is written, we will say so in the game before it takes effect.

15. Contact

planetplink@modernerabrands.com for anything about the game.
privacy@modernerabrands.com for anything about data.
[Company Legal Name], [Address]

Review statusNothing hidden

What is still open.

These terms have not yet been through legal review. Three parts are questions for a lawyer, so they are listed here instead of in the terms. The operating entity and its address are still placeholders.

  • Section 8, withdrawalThe withdrawal wording, whether a model withdrawal form must be provided, and how the exception works when Apple or Google is the trader. Whether the Star Pass, which runs for 30 days, is a delivered item or a service. Whether opening a paid Mystery Box or crank is delivery for this purpose.
  • Section 12, warranties and liabilityThe warranty disclaimer, the limit of liability and the cap, drafted to survive UK and EU consumer law, which does not allow excluding liability for death or personal injury caused by negligence, for fraud, or for the statutory quality and description rights. In an all-ages game, the mildest version that still protects the company.
  • Section 14, law and disputesFor a lawyer to write: governing law and forum (an EU consumer keeps their own country's law and the right to sue at home); whether to have arbitration at all (not available against EU or UK consumers); the informal resolution step; mass arbitration exposure if arbitration is chosen; EU dispute resolution disclosures; severability, assignment, entire agreement and survival. The current recommendation, for counsel to accept or reject, is no arbitration clause, no class action waiver, small claims court kept, and a 45 day informal step before anything is filed.

Related pages: how refunds work, what is random in the shop, and the privacy policy.