Planet Plink

Press kit

Everything a story needs, checked against the game.

Planet Plink is a physics puzzle where two matching Humlets hug instead of colliding, and enough hugs remake the Big Bang. Free on iPhone, iPad and Android. It plays offline and has no accounts.

Jump to the fact sheet

01 / The pitchThree lengths

Take whichever fits.

  • One line

    Two Humlets hug and become something bigger. Do it enough and you remake the Big Bang.

  • One paragraph

    A physics drop puzzle with a jackpot. Drop a Humlet into the jar. When two of the same kind touch, they hug and become the next one up. At the top of the twelve, two Galaxies hugging clears the board and hands the run back to you. Around that: 6,223 levels across 311 planets, 120 Humlets to collect, and a pet to look after in the Cubby.

  • The angle

    Every other game like this ends when the jar fills. This one has a way out that feels like winning a jackpot with skill.

02 / Fact sheetAll figures checkable

The fact sheet.

  • Levels
    6,223

    Across 311 planets, plus 3 Waypoints.

  • Humlets to collect
    120

    60 Common, 36 Rare, 18 Epic, 6 Cosmic.

  • Awards
    120

    60 bronze, 36 silver, 18 gold, 5 platinum, 1 crown.

  • Humlets in the family
    12

    From Dusty, the smallest, to Grandma Galaxy.

  • TitlePlanet Plink
  • GenrePhysics drop puzzle, casual, all ages
  • PlatformsiPhone, iPad and Android
  • PriceFree, with optional in-app purchases from 99 cents to 49.99 dollars (US prices)
  • ModesEndless, Daily Drop (one shared board a day, three tries), Journey, duels, crews and weekly leagues, plus the Garden and the Cubby
  • RatingsNot rated yet
  • LanguageEnglish
  • AccessibilityHumlets differ in size, shape and face as well as colour; optional numbers on every Humlet; reduced motion; separate sound, music and haptics switches
  • Built withHTML, CSS and JavaScript with no build step, Planck.js physics, Canvas 2D, a Cloudflare Worker backend, and Capacitor for the phone apps
  • OfflineThe whole game. Leaderboards, crews, leagues and duels need signal.
  • AccountsNone. An anonymous id and a made-up name. Nowhere in the game to type.
  • ReleaseNot dated publicly.

03 / Money and chancePlainly

What is random, and what it costs.

  • Two purchases are random, and both publish their odds. The Mystery Box (99 cents) gives Stardust, power-ups or something for the Cubby, with its odds on its card: 150 Stardust (30%), 400 Stardust (22%), Something new for the Cubby (15%), 2 power-ups (18%), 900 Stardust (9%), 5 power-ups (4.5%), 3,000 Stardust and 3 power-ups (1.5%). One Crank (99 cents) gives one random Humlet you do not have yet, with the Machine's odds on the Machine screen: Common 60%, Rare 26%, Epic 11%, Cosmic 3%.
  • The Humlet Machine never repeats. Every crank is a Humlet you do not own. At 120 it is finished.
  • Play pays too. Or crank for 600 Stardust won by playing. Stardust bought with money cannot crank the Machine. A free Mystery Box is ready every 8 hours.
  • Nothing can be cashed out. No trading, no marketplace, no way to turn anything into money.
  • Fair boards. Humlet traits are switched off in the Daily Drop and in duels.

04 / Market contextSourced, and dated

Where this sits.

Published figures with a source. Our own projections are not here.

Sources are the research files in the project repository, which name their primary sources and mark what they could not verify.
FactFigureSource
The mechanic's first viral momentA Chinese browser game about growing fruit into a big watermelon reached about 40 million players in one week in January 2021docs/research/01-market.md section 4
The genre's biggest titleSuika Game reported 11 million downloads by October 2024, and held the top paid App Store game spot for all but two days of Q1 2024docs/research/01-market.md section 4
Where the copies stalledGoogle Play install tiers of 1 to 5 million, and no physics drop title appears as a line item in AppMagic's 2025 casual taxonomydocs/research/01-market.md section 4
Why they stalledOpen-ended sessions, no level curve, and an ad-only ARPDAU floor of 1 to 5 cents that cannot fund paid user acquisitiondocs/research/01-market.md section 4
The rules that applyApple and Google both require odds before a random purchase. PEGI rates games with paid random items 16 by default from June 2026. The UK ASA expects app listings to say they contain random item purchases, monitored from 26 May 2026.docs/legal/store-disclosures.md section 3
The audience most often missedHalf of gamers over 50 play daily, and 73 percent prefer puzzledocs/marketing/launch-plan.md section 1.3, citing AARP

05 / AssetsWhat exists today

Assets.

  • Key art1200 by 630 PNG.
    Open og.png
  • App icon512 by 512 PNG.
    Open icon-512.png
  • The twelve HumletsThe family in a row.
    Open humlets.webp
  • Gameplay clipsReal captures play on the home page. Write to us for full-resolution copies.
  • Screenshots, trailer, quotesNot ready yet. Ask and we will send what we have.

House rules for the artwork

  • You mayUse the key art, the icon and your own captures in coverage, reviews, videos and streams, including paid ones, without asking.
  • Please do notRestyle, recolour or crop the logo, or use the art to suggest we endorse something.
  • We neverFake gameplay. Every clip we publish is a real capture.

06 / ContactReviews, builds, interviews

Getting hold of us.